Snooker

Snooker is a billiards game for two players or two teams which all 21 colored balls with the white cue ball to be outplayed. The 21 balls are fifteen red balls and six balls, each with a different color: yellow, green, Brown, blue, pink and black. It is somewhat similar to pool. The main differences between pool and snooker are the dimensions; a snooker table is generally larger than a pool table, the balls are smaller and lighter and consequently the choice are thinner.



Content
[hide] *1 History  ==History[ Edit] == The first forms of the billiard game are already in the 15th century, but snooker is a more recent version. The game originated in the British-colonial India, when army officers came up with new variations on the popular billiard game. Different stories about the exact origin of the snooker do the round (see also British East India Company), but usually it is assumed that Charles Neville Chamberlain, a Colonel of the army, proposed in 1875 in Jabalpur to the colored balls from pyramids to add to the black ball and the trianglevorm lying in the red balls of the game Life Pool, making the modern game originated.
 * 2 the game
 * 2.1 summary
 * 2.2 game play
 * 2.3 Details
 * 2.4 Errors
 * 3 material and technique
 * the table 3.1
 * 3.2 the balls
 * 3.3 the cue stick
 * 3.4 the bridge
 * 3.5 fittings
 * 3.6 the attitude
 * 4 Advanced game techniques
 * 4.1 Breaks
 * 4.1.1 Maximum
 * 4.2 Safety play
 * 4.2.1 the miss rule
 * 4.3 Effect
 * 5 manners and fair play
 * 6 referee
 * top level 7
 * 7.1 major tournaments
 * 7.1.1 Coverage
 * 7.2 top players
 * 7.2.1 world champions
 * 7.2.2 other current and former top players
 * 8 Snooker jargon
 * 9 Variants
 * 9.1 Snooker Plus
 * 9.2 Power Snooker
 * 10 external links

The word snooker was a nickname for the soldiers in the army. This name was then given to the beginners in the new game and eventually became the game itself called snooker .

Billiards and snooker in India later become so popular, because the gestationeerden in India like the game played croquet . This they wanted to also play in India, but in the rainy season left the weather this not matter. Therefore they had to to a replacement on search. This was the billiards game. On many old pictures is to see that with a curved cue is played on a table with gates and pockets. This was the result of the then popular croquet. It never caught on the still has the flat rear.

The snooker game in the United Kingdom rightly came when John Roberts, a former billiards champion, traveled to India, there became acquainted with the game and eventually introduced in his home country. The United Kingdom is still by far the Centre of gravity of the snooker sports, all also supply Canada, Ireland, Malta and Australia, recently China nowadays top players. Also in Belgium ,Netherlandsand Germany is widely snookered, but less at the highest level.

The first important top player was Joe Davis, who in the snooker world a legendary status. He was also the main driving force behind the first real world championship in 1927. Later got the snooker slowly the status that it now has, with players such as Ray Reardon, Steve Davis , Alex Higgins(no relation to Joe), Dennis Taylor, Jimmy White , Stephen Hendryand Ronnie O'Sullivan.

In 1968, founded the WPBSA, which organizes the sport at the professional level. ==The game[ Edit] == Repels===Summary<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The balls are for the start of the game according to a certain pattern placed on the table. There's a white ball (the cue ball), fifteen red balls with the value of one point and six different colored balls (see above) with an ascending value of two to seven points. This colored balls each have a fixed spot (spot) on the table. The players always try bumping the white ball and a red ball in one of the six holes (pockets) to subside (to ' pots '); If them successful, they have to play on a color of your choice. Is also that the colored ball is pocketed, then put back in place and the player must play a red ball again. Aangespeelde if the ball is not pocketed or if the player makes a mistake, the turn is passed to the opponent, which with a red ball to begin. If all the red balls are the colored balls outplayed outplayed in the order of their value, but now they no longer put back (unless an error was made, then put back the pocketed any color though).

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The black ball is about 32 cm above the lower band (top cushion) placed on the lowest spot (see the image below). The blue spot is located exactly on the middle of the table. The spot on which the pink ball is placed, is located between the blue spot and the top cushion.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The fifteen red balls are built against each other by means of a triangular attachment (usually wood). The distance between the pink ball on its spot and the red balls is actually only the width at the top of the take away triangular frame.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">At the top of the table is a transverse line (baulk line) with a semicircle (the D). From the bottom of the table is seen left at the junction between the line and the semi circle the yellow ball placed, right in the Middle, the Green and the Brown. ===Game Play<span class="mw-editsection" len="325" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The white ball (the cueball) may by the first player anywhere in the semi-circle are placed. With this the balls in a certain order cueball in the paperbacks are played. Be a red ball jars. He succeeds, he will have to play a colored ball, which he then before playing appoints (the so-called ' call '). In practice, this happens only if it is not immediately clear on which ball he's going to play. Also the colored ball is pocketed, it will be put back in place (his own spot) and the player must play in a red ball. Remain the red balls into the pockets so they are not placed back on the table, even if they improperly pocketed or jumped from the table. For each pocketed ball the player gets the value of the ball (see below) on the scoreboard.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The number of points that a player makes consecutively (i.e. without a ball to Miss), is called a break . When a break comes to an end (by a ball not to pots or making a mistake), it is the turn of the opponent, who again with a red ball to begin. This continues, until the last red ball is pocketed. The player may then choose a color for the last time he's going to play. He put back the ball, then Pot is and should he continue, if not is the opponent's turn. Now all the colored balls in order of their value outplayed.

<p lang="en" len="107" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The sequence is (value in brackets) yellow (2)-green (3)-Brown (4)-blue (5)-pink (6)-black (7).

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The player who after pocketing the last ball has the most points, has won the frame (a single game). The opponent may also specify the points difference used to become too big and he can force his opponent difficult still to errors. A frame ends when all balls are pocketed, or just black or are still on the table, the points difference is more than seven points and the player who prefers not to play at that time continued to play, or an error is made with only black still on the table, or when the referee someone assign some other rule a frame.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">A match consists of a predetermined number of frames. The game ends if one of the players manages to win most of the frames. When a match is played over 19 frames (best of 19), it means that the game is finished when one of the players has won 10 frames. Big games are often spread over multiple sessions of for example 8 frames. ===Details<span class="mw-editsection" len="328" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === ===Errors<span class="mw-editsection" len="320" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] ===
 * The ball which is played (a red ball or a non-red ball that one has been called), is called the ball-on. The player must hit this ball-on the first ball with the cueball, if not follow there penalties (see below). If the ball-on can be directly hit, usually because another ball in the road is called a snooker snooker (see also).
 * It also comes sporadically, as the cueball on the edge of a pocket is, that the edge of the band prevents the cueball hits the ball-on in a straight line. In this case, we say that the cueball is angled .
 * Pocketing two or even more red balls in one turn is allowed-the player gets a point for each red ball potted.
 * When the spot is occupied, it is a colored ball on the spot with the highest value available. All spots are occupied, then the ball as close as possible to its own spot, to be placed on the line in the middle of the table, as close as possible to the top cushion. As different colored balls have to be put back, then has the ball with the highest priority value.
 * Sometimes a frame ' stuck ' and can be decided until a 're-rack '. Typically, this is done as a red ball just in front of a pocket is but where both players snookered on that ball and also no ' easy potbare ' red ball is present. This results in the endless play of the cue ball with soft bumps in the cluster red balls. Typically asks the referee than to "re-rack?" or gives, for example, that both players up to three chances to end the deadlock situation. However, both players must accept the re-rack. The frame is then stopped, any points earned expired (for both players) and the table will be in the starting situation. There is then restarted with the frame and the frame in which the re-rack occurred, does not count for the statistics.
 * If an error is made while only the black ball on the table, the frame is over. The opponent will get seven penalty points, the final score determines who wins the frame.
 * With the score tied at the end of a frame is the frame, to decide who wins, put back the black ball (re-spotted black), and the cueball placed somewhere in the D. By means of heads or tails determines who's turn it is;that player may choose whether he plays or his opponent lets play. First the black ball pot, has won the frame. In the event of an error (the cueball pots or do not touch the black) wins the opponent.
 * The cue ball eliminate them (in a pocket or even of the table) or ' jump ' over a ball, if that ball for a snooker provides (in the way is so).
 * A cleared cue ball is referred to by the opponent placed somewhere in the D. He may from there to each side of the table games but must of course be (first) hit the ball-on.

Touching ball*The simultaneous contact of pomeranets, cue ball and the ball-on. There should not be ' got ' when the cue ball and the ball-on very close together. They touch each other, then is there touching ball and ball the player must eliminate them. He can hit a ball not on is. <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Errors are punished with penalty points; These are not deducted from the points of the player, but when the score of the opposing player added. The number of penalty points is always the value of the most valuable ball involved in the error (the ball-on, the first to hit a ball is pocketed or who unjustly, ...), with a minimum of 4 points.
 * No ball hit
 * As first hit a wrong ball
 * The wrong ball jars
 * Another ball touching the cue ball, or the cue ball with something other than the tip of the cue touching
 * Not with at least one foot touching the ground when performing a punch
 * Play while not yet all the balls on the table (for example, if a colored ball is put back yet) or if not yet all the balls to a halt are

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">On a red play ball but nothing hit supplies so 4 penalty points on; the black ball is hit instead of another ball, then delivers this 7 penalty points on. that is also in order for the other colors but the number of penalty points is always at least 4; for example, the mistakenly hitting the green ball (3 points) results so anyway in 4 penalty points.

<p lang="en" len="109" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">If there are several errors in one turn, then France made the mistake most penalty points.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">At a mistake also any points already made in a punch. For example, if a red ball is pocketed correctly but the cue ball also disappears in a pocket, the player gets no points, just penalty points. The points made earlier in the break, expired of course not. For example, if the player has made all 10 points in his break and he makes an error in the next shot, then he gets the 10 points and his opponent the penalty points of the error.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">After the error is the opponent's turn, but he can turn back to the player who has made the mistake. In that case he must ' play again ', in which the other player determines if that is from the new situation or that all balls are put back to the situation before the error. The latter should not in any situation and depends on the created error off. A any free ball (see below) is void if the turn is returned.

Free ball situation<p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Free ball

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">If the ball after an error by the player comes to lie so that the term snooker applies (the ball-on cannot be hit directly on both sides because there are one or more other balls between), then awarded a free ball . The player may then nominate every other ball ' against ' if ball-on. This ball has the value of the ball-on, regardless of the value that the ball normally. If the chosen ball is a colored ball, it will be put back after it is pocketed.

<p lang="en" len="250" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">As the free ball is awarded for a red ball (if the player normally so had to play on a red ball), then the player may play on a colored ball as he has pocketed the free ball, even when a colored ball if free ball was selected. ==Material and technique<span class="mw-editsection" len="335" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;font-family:sans-serif;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] == ===The table<span class="mw-editsection" len="322" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The size of a snooker table are larger than on ordinary Caromor pool tables. In the standard version (on which official matches be played) is a snooker table 11 feet 8 ½ inches long and 5 foot 10 inches wide and is the top of the tire 2 feet 10 inches above the floor, all sizes with a tolerance of half an inch. In the metric system this corresponds to 3,569 at 1.778 metres and a height of 0,864 metres, everything +/-13 millimeters. The snooker table is equipped with six pockets, these are holes with underneath a net where the balls must be played in, one in each corner and in the middle of the two long straps. On 29 inch (73.7 cm) of the short benedenband and parallel is called the lateral line, baulkline . Baulkline and benedenband the space between them is called the ' baulk '. In baulk is the "D", a half circle with the Center the middle of the baulkline and if Jet 11 ½ inches (29.2 centimeters). On the imaginary center line along the length of the table four points on which a ball can be placed:

<p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Further, there are still two spots on either side of the brown spot on the baulkline, on the vertices of the D. Seen from the benedenband is the rechterhoek point known as the yellow spot on the spot; those on the left corner point is known as the green spot.
 * the ' Spot ' (known as the black spot) on 12 ¾ inches (32.4 inches) from the top cushion;
 * the ' Center spot (known as the blue spot) right in the middle of the table;
 * the ' Pyramidespot ' (known as the pink spot) exactly in the middle of the top cushion and the center spot;
 * the brown spot on the middle of the baulkline.

<p lang="en" len="595" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The cloth on a snooker table has, unlike the sheets at billiards & pool, a Ray: the hairs of the cloth are a particular side on. even if the cue ball is hit in exactly the same way that ray will provide another course depending on whether the ball towards the black spot or direction the baulkline is played. ===The balls<span class="mw-editsection" len="323" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Snooker is played with 22 balls with a diameter of 52.50 +/-0.05 mm, smaller than the balls for Carom and pool. They should all have an equal mass, which, within a set of balls up to a difference of 3 grams is allowed.The balls are at the start of the game in the Setup shown here placed on the table, with the white cue ball on a place chosen by the player himself within the D:

Snooker Balls<p len="4" style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">

<p len="14" style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;"> ===The cue stick<span class="mw-editsection" len="321" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === Blue crayon for good contact with the cueball<p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The cue is the most important tool for a player, it's the extension of his arm. He may not be less than 3 feet (about 91,44 cm) and should no great differences with the generally accepted form. A cue consists of a heavier body, the grip, a thinner and lighter end and the cue tip on the tip, the ' punch pad '. The cue tip consists of leather and has an oval or more or less round shape. On the cue tip chalk (usually blue) is made for a good contact with the cueball. On higher level chalking players their pomeranets after nearly every punch, but in any case it is recommended to use the crayon to every few shots.
 * White = cueball (toy)
 * Red = 1 point (15 pieces)
 * Yellow = 2 points
 * Green = 3 points
 * Brown = 4 points
 * Blue = 5 points
 * Pink = 6 points
 * Black = 7 points

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Most ' ordinary ' café choice consist of a single piece; personal choice usually consist of two to four parts, because the cue stick is so easier to transport. Almost all advanced and professional players with private cue today use multipart choice, but it used to be that different. Not until the early 1980s started most professional players with a multi-part cue to play. Such a choice are certainly no worse than choice that exist in one piece. It is only important that the mechanism by which the different parts are held together (usually screw parts) continues to work well and is not going to curves, but in a normal treatment of the cue that should be no problem.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">It is important to have a good cue to accurate play. A cue must first and foremost are not crooked. This can be controlled by the cue stick cant hold up and see from the bottom or top is this not deflected. Another method is to just let it roll the cue stick on the table; If he rolls irregularly (slightly spouts out), then he is probably warped. A cue is best kept in an upright position or in a Briefcase. A cue that cant placed against the wall, will over time be crooked.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">For those who want to play at a higher level, is a private cue virtually indispensable. The choice in snooker cafés are often not always good and it is not conducive to the game in order to play each time with a different cue. A good basiskeu costs 50 to 100 euros, (semi-) professional models cost a multiple thereof. An expensive and as ' professional ' touted cue is not necessarily better than a cheaper model; For example, Stephen Hendry has achieved most of his major titles with a cue from about 50 euro. ===The bridge<span class="mw-editsection" len="322" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === A spider used as bridge<p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The bridge (in English also known as the "bridge hand") is the way the player places his hand to move the cue stick about it or in it. In principle, it matters little what bridge is used, as long as the cue stick there but stable over or in can move. Just a little space to move or instability can cause a surge goes wrong.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Most players form a ' V ' between the upper knuckle of their index finger and their thumb, and let the cue by this V ' glide '. The thumb will be pushed up against the index finger and the other three fingers are spread apart and stretched and with more or less equal gaps between the fingers on the table. ===Fittings<span class="mw-editsection" len="326" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">At a snooker table are normally different attachments available. These are used when it is difficult or impossible to form a bridge by hand. Most used attachments: Swan neck, spider, rest*Rest: has a cross formation end and is normally something shorter than the width of the table. This attachment is most often used and now if the cueball is just a little too far to be able to put him stable. <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The two rests are located on the short side of the table, the full butts on the long side. The spider, extended spider and swan neck are located in the line below the table, at least near the table. The swan neck is not available in all regions, and the extended rest and hook rest are almost alone in professional tournaments to find. ===The attitude<span class="mw-editsection" len="325" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">When a ball should be played directly in a pocket, it is best to with the Chin right above the cue to hang out, so that the body forms an angle of about 90 degrees. Good posture is in any case important to the back not too heavy load. The player remains the best with its two feet on the ground (preferably the back leg straight), unless the game situation that does not allow (for example, the cueball is far from the band). According to the rules of procedure, the player must always with at least one foot touching the ground.
 * Hook rest: has just like the rest a cross formation tip, but this tip is attached to a kind of hook. With the hook rest can be played either on some balls back.
 * Spider: has a raised end with three ' slots '. The spider is used in situations where there are one or more balls for the cueball, through which the player can there hard. There is also a spider whose end a piece protruding, the extended spider.
 * Swan neck: has a tip that is curved upwards, which is reminiscent of a Swan neck. The swan neck is in about the same situations as the (extended) spider: when there are different balls for the cueball, making it difficult to reach.
 * Full butt: a long extension with a tip that three broad ' slots ', with a matching long cue. On higher level this attachment hardly still used, most players prefer the extended rest or own extension (for example, extenda).

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In the variants of Carom and pool bend the players much less, because the balls are played in pockets and not because there is a need for a better overview. In the snooker is this attitude sometimes usable when the band should be played.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In pointing and run a shot it is important that the upper arm is pointing straight to the ground because otherwise it is difficult to hit the cueball in a straight line. Every punch can go wrong with a bad attitude of the (under) arm.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Further, it is important to move as little as possible when performing a punch; Ideally, moves a player only his arm. A lot of players (especially beginners) also tend to after or even during bumping directly to stand, but this adds decided not contribute to a good technique. ==Advanced game techniques<span class="mw-editsection" len="340" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;font-family:sans-serif;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] == ===Breaks<span class="mw-editsection" len="321" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">How good a player is, is usually measured in terms of breaks that he can make. A break is the number of points a player scores in one turn, so with each successive ball is pocketed. To get good breaks to make is the position of the cueball is very important. It be pocketing a ball is one thing, but much more important for continuing the break is the position of the cueball for the next shot. In order to obtain a good position effect can (should) be used, see below. Also important here is how hard is bumped. The harder the cueball bumped becomes, the further he will roll after to have hit another ball.

<p lang="en" len="66" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">A break of 100 points or more is called a century . ====Maximum<span class="mw-editsection" len="322" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] ==== <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The highest break of the tournament, which in practice can be achieved, is 147 points. In the snooker jargon, this is usually called a maximum or 147 . A maximum break is obtained by after each red ball to a black pots, and then all the colors to pots. A maximum is considered as the result of a perfect mastery of the game.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Most of the top players on the practice table regularly a maximum, but in the League and on tournaments is a maximum quite exceptional. Making a maximum is always on a standing ovation welcomed and congratulations of the opposing player, referee and any other players. On the rankingtoernooien there is usually also a hefty price for it.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The fastest maximum break in history was made by Ronnie O'Sullivan in the World Championship by 1997, in 5 minutes and 20 seconds<sup class="reference" id="cite_ref-2" len="159" style="line-height:1;unicode-bidi:-webkit-isolate;">[2]. For a ' normal ' century is this already a fairly exceptional time.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In theory is also a break of up to 155 possible; to do this, a player first to commit an error, in which all the red balls are still present and after which the other player is assigned a free ball. Then the Pot he free ball as additional red and then black, and then all red with black balls and all colours (in order), then he has a break of 155. The highest break of the tournament so made is, in an official tournament is 148; by Jamie Burnett in qualifying for the British championship of 2004. ===Safety play<span class="mw-editsection" len="326" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Long not every snooker match is decided with big breaks. Often there is also much to see safety play ; This means that players see no possibility to a nice break to start and perform a safety shot, where they try to make their opponent as hard as possible. The most popular area of the table for safety shots is the bar (the portion behind the baulk line) if there is no red balls are there in the neighborhood. Ideal is it when the cueball eventually as close as possible to the band or, better yet, when he was behind the yellow, Brown or green ball ends up. In many races, we see an exchange of safety shots, to either run a less successful players punch and the other player then uses it. ====The miss rule<span class="mw-editsection" len="327" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] ==== <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The ideal safety shot is a shot in which the opponent snookered is, when he can hit the ball-on so directly. The opponent must then via the tape (or with a swerveshot effect, see) to hit the ball-on see. He succeeds here not in (by being a no ball or other ball touches), then get the value of the ball against player-on or the value of the hit ball, if it is worth more.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Usually gives the referee than a miss to. The miss rule is basically applied when the player in the opinion of the referee not enough effort has done to the ball-on to hit. This is also dependent on the difficulty of hitting this ball. In practice, the referee at not too difficult snookers indicate a miss hit the ball-on is to continue (or very narrowly missed).

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The player may choose in such a miss or against he himself is going to play as the balls sure are (usually only if they are beneficial) or the opponent must play again. This can be from the position in which the balls after the error are (pass the turn), but usually asks the player to hit the cue ball and or other balls back in their original position.

<p lang="en" len="155" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Once again a player fails to hit the ball, then he gets back penalty points and will speak again a possible miss the referee.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Note: the miss rule is not usually used in amateur snooker, with or without the referee, unless this was agreed in advance. This is because the level of professional players is higher, so they deliberately miss the ball-on, benefit from the situation.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In amateur snooker it is common for a player that can play again as his opponent makes a mistake. This can be a missed ball, but also for example a cueball who ended up in a pocket. ===Effect<span class="mw-editsection" len="321" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">A player can hold different types of effect (English: spin) on the cueball moves. The idea is to move in a certain direction the cueball after it has hit another ball. This can be useful to avoid the cueball with another ball rolls in a pocket, to give the opponent a snooker or to place the cueball in good position to a next ball jars.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In contrast to billiards and pool tables, where the cloth is as smooth as glass, is the cloth of a pool table light-haired (100% wool) and does not have it in the Middle hitting the cueball affects the road that travels for this there is a collision with other balls. Of these uses at the swerveshot, where the cueball to the obstacle is bent to get out of a snooker balls to hit back.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">If there is so-called ' stun'-effect is used (the cueball must be hit just below the middle), the cueball (in a straight line) little or no longer move after he has another hit or (when a ball under a certain angle get hit) in the natural angle by roles. Because of the coil will the ball further by rolling in the direction of the shot as the collision with the other ball further from the shot location takes place; any Backspin (see below) is gradually converted into topspin. To stun or even Backspin (trekbal) to reach on a longer distance, the cueball so low and hard be played depending on the distance.

<p lang="en" len="41" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">These effects are regularly used: *Topspin: this requires the cueball to the top hit. The cueball will continue to move after he hit another ball has, at a straight punch will pursue the ball played. Unlike Billiards is less necessary as the object-ball this effect further away, because any Backspin is the farther the more lost and is ' converted ' in topspin. <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In addition, the cueball also hit to the left or right side (sidespin). This can be useful if for example, the player must play through the band to hit the ball-on. If the ball is struck on the left, will rebound to the left on the tape this feller and vice versa. On snooker tables is not clear especially in side impact that the cloth is as smooth as glass. If the cueball far left gets hit, it will first go some more to the right than the direction of the cue, and then turn to the left. It is only to the better snooker players to be good at it to be able to estimate where you the cueball at a certain distance to the object-ball on to target to, with such effect, yet the collision angle for get together which is desired.
 * Stun: the runthrough cueball is just above the Middle pitch and roll a little by after hitting the object ball.
 * Backspin: this requires the cueball to hit the bottom (called screwshot or trekbal). The cueball will come back after he has hit another ball. This succeeds only if the novice snooker players played ball relatively close to us. Even at the top players is often applauded when they pull effect over more than half the table ' in the ball can keep '. There is then by commentators speak of a ' tremendous ' cuepower.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The angle at ' stun ' is about 90 °. A cueball with stun will so perpendicularly further roles in relation to the line between the ball and the pocket where he played to played. When using topspin will the angle smaller (the ball rolls further by), at Backspin larger (the ball rolls back).

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">How ' thinner ' the played ball gets hit, the more speed the cueball will retain. That also explains why the cueball in a straight line, with stun, continues to lie after contact of the played ball; all kinetic energy is passed in that ball. It is therefore for a break usually bad as the cueball to play and the ball in line with the pocket are; with top and back spin the cueball rollbacks further roles or something, but it's hard to get him to the left or right. ==Manners and fair play<span class="mw-editsection" len="341" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;font-family:sans-serif;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] == <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Snooker is known as a sport with rather strict manners and a tradition of fair play. According to the manners carried the players themselves as gentlemen, including by each other and the referee before and after a competition to give a hand, not striking to complain about the luck of the opponent, and so on. Most players also show fair play, among other things by mistakes they make themselves to indicate if the referee has not seen them. A player who inadvertently a correct ball pot (' fluke ') apologizes at the opponent by the show of hands.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In most leagues and tournaments also apply fairly strict dress code; the player should appear in a net shirt (preferably with a long sleeve), a jacket, a neat black pants and shoes. Also a bow tie (or das) is usually required.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In recent years the manners and tradition become less strict in order to attract more young players. For example, some players wear no strikdas more. ' Rebels ' If Ronnie O'Sullivan gladiatus manners in addition;O'Sullivan hides his face behind a towel for example if he has a weak period during a match. ==Referee<span class="mw-editsection" len="329" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;font-family:sans-serif;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] == <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">A referee is usually only present on larger tournaments and major league games. He loves the whole game play looks closely and all regulatory or expires. In addition he places also colored balls back, he mentions after each pocketed ball how high the break of the player though and makes balls clean at the request of a player. He reaches out (on professional tournaments) the player also fittings (except the regular rest, which takes on the player itself) and puts it back, though this is in principle the responsibility of the player. Keeping the score is done by the marker, if present is.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">If no arbitrator is not, turn it is takes on the player which are tasks. He places so the potted colored balls back, hold his opponent at the break and so on. It is true that players typically their score update itself if there is no referee or marker is.

<p lang="en" len="498" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">There are six fixed rankingtoernooien at the professional referees, including two Dutchmen: the Jan Verhaas originally Rotterdam and Johan Oomen (Almere). ==Top Level<span class="mw-editsection" len="324" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;font-family:sans-serif;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] == ===Big tournaments<span class="mw-editsection" len="331" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The ranking of the top players is based on the results they achieve in the official tournaments. The highlight of these tournaments is the World Snooker Championship, played in the United Kingdom, like most other tournaments. The official rankingtoernooien for the 2005-2006 season were, in chronological order: <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In addition, there are tournaments which do not count towards the ranking, but still have a lot of prestige. The most famous of these are the Masters and used to be the popular Pot Black.

<p lang="en" len="110" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The list of official rankingtoernooien of the season 2008/2009 looks like this, in chronological order: <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In the most important tournaments is divided to 2 million euro prize money. There are prizes for those who come furthest in the tournament, but other prices such as those for the highest break of the tournament or amaximum break (usually that's a car). ====Reporting<span class="mw-editsection" len="328" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] ==== <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The BBC broadcasts on BBC Two the main rankingtoernooien from, partly summarized and partly directly. The semi-finals and final are usually fully broadcast live. Comments and discussion are given by ex-world champions and other experts (including Steve Davis, John Parrottand Dennis Taylor , Willie Thorne), and there are also small reports about snooker itself. On the interactive service BBCi the games will be broadcast live fully.

<p lang="en" len="310" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">On Eurosport are broadcast live, but all rankingtoernooien largely less attention paid to comment and discussion.

<p lang="en" len="73" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">The Malta Cup and China Open are also by the local television reports. ===Top Players<span class="mw-editsection" len="325" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === <p style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">According to the number of ranking tournaments won is the best snooker player Stephen Hendry with 36 ranking tournaments. Steve Davis in second place with 28 ranking tournaments. Follow John Higgins (25) (23),Ronnie O'Sullivan and Mark Williams (18). ====World Champions<span class="mw-editsection" len="331" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] ==== ====Other current and former top players<span class="mw-editsection" len="352" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] ==== ==Snooker jargon<span class="mw-editsection" len="328" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;font-family:sans-serif;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] == ==Variants<span class="mw-editsection" len="324" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;font-family:sans-serif;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] == ===Snooker Plus<span class="mw-editsection" len="327" style="-webkit-user-select:none;font-size:small;margin-left:1em;line-height:1em;display:inline-block;white-space:nowrap;unicode-bidi:-webkit-isolate;"><span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">[ Edit<span class="mw-editsection-bracket" len="1" style="color:rgb(85,85,85);">] === Snooker Plus-table.<p lang="en" len="324" style="margin-top:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">Snooker Plus was a game variant on the current snooker game created by Joe Davis, who at the time was the reigning world champion.
 * 2014 - Mark Selby
 * 2013 - Ronnie O'Sullivan
 * 2012 - Ronnie O'Sullivan
 * 2011 - John Higgins
 * 2010 - Neil Robertson
 * 2009 - John Higgins
 * 2008 - Ronnie O'Sullivan
 * 2007 - John Higgins
 * 2006 - Graeme Dott
 * 2005 - Shaun Murphy
 * 2004 - Ronnie O'Sullivan
 * 2003 - Mark Williams
 * 2002 - Peter Ebdon
 * 2001 - Ronnie O'Sullivan
 * 2000 - Mark Williams
 * 1999 - Stephen Hendry
 * 1998 - John Higgins
 * 1997 - Ken Doherty
 * 1996 - Stephen Hendry
 * 1995 - Stephen Hendry
 * 1994 - Stephen Hendry
 * 1993 - Stephen Hendry
 * 1992 - Stephen Hendry
 * 1991 - John Parrott
 * 1990 - Stephen Hendry
 * 1989 - Steve Davis
 * 1988 - Steve Davis
 * 1987 - Steve Davis
 * 1986 - Joe Johnson
 * 1985 - Dennis Taylor
 * 1984 - Steve Davis
 * 1983 - Steve Davis
 * 1982 - Alex Higgins (1949 - 2010)
 * 1981 - Steve Davis
 * 1980 - Cliff Thorburn
 * 1979 - Terry Griffiths
 * Paul Hunter (1978 - 2006)
 * Matthew Stevens
 * Stephen Maguire
 * Stephen Lee
 * Jimmy White
 * Ray Reardon
 * Joe Davis (1901 - 1978)
 * Ding Junhui
 * Mark Selby
 * Mike Hallet
 * Steve James
 * Dominic Dale
 * Judd Trump
 * Jack Lisowski
 * Barry Hawkins
 * Ricky Walden
 * Shaun Murphy
 * Baulk: the part of the table behind the baulk line
 * Baulk line: the cross line above the D
 * Break: the number of points a player makes during one turn, so that at each shot made a pot
 * Cannon or carom (from carambola): transmit the white ball to another goal after pocketing
 * Century: a score of 100 points or more in one break
 * Cueball: white toy
 * Cushion: the binding to the edge of the table
 * D: the semi-circle below the lateral line
 * Double: a ball pots by him first to the band to play
 * Double kiss: cueball and ball-on touch each other two times
 * Fluke: a lucky break, a ball is pocketed without the expected
 * Foul: error, for example, pocketing the cue ball, the wrong ball, or not hitting the ball-on.
 * Frame: compare to a set in tennis, so one full game
 * In off: after pocketing a red ball also disappears the white ball in a pocket
 * Cue: wooden stick with which the cueball bumped is
 * Marker: ' second ' referee, hold the score and helps the head referee
 * A Maximumbreak of 147 points (15 * 15 * 7 + 1 + 27 = 147 points), the maximum number that can be achieved in a break. A break of 155 can be achieved, when a player may choose a free ball after a foul by the opponent. If then all the red balls are snookered, then he may choose a colored ball as red. He has then essentially 16 instead of 15 red balls. When he makes the combination for all red balls with black, then you can so 16 * 1 + 16 * 7 + 27 = 155 points.
 * Pace: the strength or speed at which the white ball to the object ball must be bumped to get a certain result
 * Rebecca: the cueball rolls after the pot in the same pocket as the potted ball
 * Plant: a ball jars through another ball. In most cases, are two red balls against each other, in a straight line to a pocket. (comes from the English verb ' to plant ' = in the Dutch "artillery preparation").
 * Pockets: ' grids ' at the corners of the table and in the middle of each long band, where the balls must be played in
 * Cue Tip: ' gathers cushion ' of leather on the tip of a cue, also called ' tip '.
 * Pot (s): indoor games a ball in a pocket
 * Referee: referee
 * Rest: attachment with a cross formation end
 * Safety shot: a defensive shot that should bring the opponent in difficulty
 * Shot: every punch that run a player
 * Snooker: situation where the player must hit the ball he can hit, not directly (usually because another ball in the road)
 * Spider: attachment with an increased tip, intended to the cueball to hit from the ' height ', for if there is another ball for is
 * Spin/side: effect on the ball
 * Swerve: twist around a snookering ball. The cue is usually held at an angle of 45 ° and is used a lot side.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">In this game there were two extra balls on the table, namely an orange ball (worth 8 points) and a purple ball (worth 10 points). The orange ball was placed between the pink and the blue ball and the purple ball between the blue and the Brown.

<p lang="en" len="127" style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">His idea was to increase the maximum break of 147 points to 210 points, with the idea to draw more audience.

<p style="margin-top:0.5em;margin-bottom:0.5em;line-height:22.3999996185303px;color:rgb(37,37,37);font-family:sans-serif;">This variant was first shown to the public on 26 October 1959 during a major tournament, but it was not caught on. This variant is virtually never used in tournaments.